Update 3.3 experimental joysticks


#1


It’s actually better than I expected, precised controls is still there.


#2

Two very easy targets though for ganking


#3

That’s 20 buttons, not including possible extra activated items/consumables, using the mini-map, or if you consider the ‘drag-to-cancel’ a button also. Yikes.

The level indicators underneath the ability buttons are a nice touch, though, I like the thought there.


#4

Where do the six activatables go for a Roam???


#5

The new hero also appears :slight_smile:


#6

I would assume around abilities like the boots


#7

I still wondering playing someone ranged and aiming for someone further back or behind another player, how would that work or would that even work?

Edit: never mind I have now seen the video, looks great, I like it


#8

It’s discussed in the video. They touch on it a few times.


#9

@hazeleyes Can you combine threads? I wonder if you should combine this thread with this thread.


#10

curious how ozo work with this d-joy
harder than touch, i bet…


#11

Im not against joysticks but theres too many button which almost cover the game i think they should make 1 icon that can expand for the settings,leaderboard etc


#12

Honestly the left screen isn’t that bad the horrible part is the right side include your finger on joy plus sliding an ability you lost 75% visualibity


#13

looks cool i’ll try this in casual. Maybe some high level players from other joystick mobas can come on over and play. then I can crush them :slight_smile:


#14

If they had shown this earlier, I wouldn’t have been such a crybaby about not wanting joysticks.