Vainglory, the 5v5 moba with no lanning phase where laners spend more time in the jungle then in lane. Get rid of ambient gold otherwise this unhealthy meta is here to stay.
Edit: One solution would be getting rid of ambient gold and xp, adding an item like old iron guard contract that would cost 600 gold that would give either hp, cd reduction or some armor and shield. This item would be bought by captains only to get gold and wouldn’t be advantageous for carries to get since it would put them 1200 gold behind in terms of damage itemization. Last hitting a lane minion should give more gold to compensate for the ambient gold carries were used to get so that games don’t become longer. This would result in actually having a lanning phase where laners actually farm their lane and win their lane match up it would also mean junglers have all the jungle to their disposal and can make the dicision to be anywhere on the map instead of hovering bot lane.