Literally. Lorelai currently has the lowest popularity of ALL heroes in VG , and many players tend to forget that she even exists. Some sort of small buff might help a lot. A skin too.
Edit: Changed my mind about the buffs. Just a very small buff on her B will do. and a skin.
PS: If the next update doesn’t have a new Lorelai Skin…
Petal sucks in 5v5. She needs some sort of buff or rework that will make her do something in fights. Her heal is so minimalistic even with Crystal power. Her Damage falls so hard in the late game and makes her Potatel. Her single target damage isn’t impressive, even in the early game in where she is meant to be the strongest. Other non-early game heroes out damage her which is not what Petal is MEANT to be. She is so niche and her winrate is one of the lowest this update.
This is my suggestion
V.I !!! : The Values might not be totally accurate so help me balance that out thanks.
Base Stats
Health up from 634-19(something) to 700 - 2157(just a random number but you get what I am trying to do)
Movement Speed up from 3.2 to 3.3
Petal is a bit too squishy to stay in the fight and do damage in the late game. This will fix that.
Even Reim is faster than Petal! She needs to catch up to travel around the map faster to do her job as a jungler.
Brambleboom seeds
leech range up from 8 to 9.
Cooldown down from 3 seconds to 2.5 seconds.
Makes it easier to regenerate pets when you lose them.
Duration on the map up from 12 seconds to 45 seconds
SEMC essentially removed so much of Petal’s Utility after this nerf when they lowered it to 12 seconds. This will make Petal much more useful to the team for vision when scout cams are on cooldown.
Crystal ratio up from 40% to 50/55/60%
This will make Petal not a potato in the late game. Her damage falls off too much that it is just a matter of time before she is deleted.
Base Damage down in the early game.
This will ensure she isn’t too OP in the early game.
Trampoline
WP amplification up from 15% to 30%
CP amplification up from 15% to 25%
This will make her WP path more viable. Also her CP amplification will also help her not fall off in the late game.
Remove extra basic attack range after jumping.
New: Petal gains 1.5 movement speed for 1 second.
More mobility = Faster travel around the map. This will help her catch up to her enemies and escape, making her ideal for ganking and split pushing.
Increase cooldown of trampoline slightly
Spontaneous Combustion
Healing Up(ratios)
Edit: I find this sort of unnecessary about the increase of radius of the ultimate.
All in all, this will make Petal a viable pick in 5v5 while not being too overpowered.
Edit: Also some of @Magnus0’s suggestions are quite good too and can be considered for a small rework for Petal to be appropriate for 5v5.
Edit: Lorelai needs some love, but she is quite balanced. Some skin will do. SHe does not need a buff on second thought, though the idea of having a reason to actually overdrive her B will be nice, considering it doesn’t do much on overdive.
TL;DR Or simply a buff for petal or a rework entirely
Please share your thoughts !!!
Thanks for reading!