A post on Reddit just reminded me of an idea I had recently. Basically, screw karma system and all that placebo shit.
This idea is that up votes give you reward. So, it will be like daily wins but you need say, 5 up votes a day to get a reward. That reward has to be relevant. Glory is good for newer players so I think overall that would be good, us vets are few and far between. Essence imo is pointless at this point. You can farm essence for a year and not have the blueprint you want. Opals might be good but that’s too good.
While glory might seem like a little reward. We create a bigger goal. Gain 500 up votes a season for a rare key, for instance. Maybe add small amount of opals to that if it’s too little.
This imo will significantly affect toxicity. Of course none of the up votes will count in parties and there will be still some people that don’t for this system. However, people will see the reward as something to work towards and some will consider it good. The main point is that it will put players in a proper mind set. The mind set where they want to do their best for their team.
Now, why isn’t something like this or anything for that matter in-game? Difficult to implement? I don’t think so. They’ve already created so many things that are based on time, like daily wins, guilds, sunlight. Add a count and keep track that’s it. If they can keep track of some guy I down voted 2 months ago and tell me today, he dodged/afk somewhere between that time, this is child’s play.
So then why? Imo, it’s because toxicity is good for them. Now, I’m taking this from personal experience so I’m not saying it’s the law but I find that toxicity breeds traffic. I’ve played a couple of good games before, even one awesome game and gone, yup that’s enough. Satisfied. When I’m titling or being trolled, I want to play more than I normally would. I don’t know what that is psychologically but that’s how I feel. Maybe you feel differently but all I know is, there’s tons of small changes that could have been implemented. There’s a reason none of it exist and a stone age non-functioning system is in its place.