So i watched Quatervois played mobile legends bing bong at mystic rank (the highest rank in the game which took him 7 days to reach lel). Its queue times are insanely fast. 2 second queues. Thats faster than vainglory’s private match queue times. Games take around 10-15 mins to complete, which is short enough for players to play “on the go”, which is pretty much the mobile game experience in a nutshell. With its fast queue and loading times, bing bong players would only need 16 mins max to complete a whole game cycle, from queuing to loading to the actual game itself. Compared to vg, you need 5 mins to queue, 2 mins to load, and then the game takes 25 mins. Thats 32 mins for one cycle, which is too long for a mobile game. You could play 2 bing bong games in the same time as 1 vg game.
If you say “Just play brawl modes then” like what smec expects their players to do, brawl modes become your main representation of its mobile game and you know how bad brawl modes are. People say brawl modes shouldnt be treated seriously but its the only thing players can play that are short enough to be considered a mobile game. Bing bong is a bad game but its still miles better than vg brawl modes. From my personal experience over the 4 years of playing vg, i almost never played standard matches when im outside because it would take too long.
5v5 already fills up the 20-25 min game time, yet 3v3 is also a 20-25 min gamemode. 3v3 mode should instead be a 10-15 min gamemode, with faster gold and xp gains, and an entirely different item tree that makes 3v3 balanced. No BP, DE, SF, PS, and bring back the old defence items. Or just revert all the items in 3v3 back to update 2.10. 3v3 was balanced before, semc could easily balance it again if they put effort into it. Just adding double bans will already make 3v3 a lot better.
You know what else could also help a lot? Removing blitz and BR. Queue times are bad because of the low player base and the amount of split queues (2 brawl, 2 casual, 2 rank). Casual matchmaking is absolutely horrible because many casual players are playing brawl instead of standard casual. So imagine if all the brawl mode players moved to casual queue, with some going back to ranked. Queue times will be a lot better and the game wont feel like its dying when your queue times are longer than your match times. Oh wait, they screwed themselves over with talents and cant do anything to brawl modes. They could also combine both brawl modes into one seasonal gamemode. It would be more fun as it forces them to do something to brawl modes every season, but it wont be as effective in helping with queue times.
TLDR make the length of a 3v3 cycle the same as a bing bong by shortening the standard 3v3 mode to the length of BRs, and improve queue times as much as possible, best solution being delet brawl modes. So players will actually have time to play standard matches when they are gaming on the go instead of being only able to play brawl modes which are trash.