One of the many things I resent in 5v5 are turrets. They are far from balanced.
Turret aggro used to have a delay of roughly 0.4 seconds, imo. Now, there is no delay. Cross its range 0.000001 meters and boom instant damage.
Turret heat is a god awful idea. 2 stacks of massive damage.
At the same time, Having lots of hp makes turrets useless, because they won’t increase damage over time (2 stacks max) This unfairly makes tanks ungodly.
What am I getting at?
Turrets are incredibly overpowered towards squishies. I have gotten more kills from assistance from turret than my own allies. At the same time, having more hp makes turrets incredibly under powered. 2 stacks makes it very easy for tanks to come out taken very little damage compared to standing in range over time.
Nobody wins with this change. I honestly can’t imagine who would want this at all.