On Developer’s Blog of League of Legends, they have stated that missions given to players have been fun to play with. We all know current Missions and Events are suck now (a.k.a Anka’s shitty ICE event), so I will state some main points for the upcoming events.
This post is written based on a blog from LOL’s dev blog.
Don’t force players on specific mode
3v3 is completely unblanced, and Brawl becomes a mode where you need to spend hoards of resources for talents a stuff. So please, don’t give us something like, ‘use new hero in a Blitz match’ or sort.
What will work: but, except one mode, yeah, that’s 5v5. Game is developing around 5v5 nowasday and because the creation of new hero will properly based on 5v5 structure so mission like ‘use new hero in a 5v5 match’ is still ok.
Asking player to play specific role/heroes.
I main support. So if you release a carry then to complete a mission, I have to instalock (yeah, instalock) her just to complete a mission?
What will work: our players don’t need to play the hero by ourselves to recognize true potential, so mission like ‘play a match with new hero on your team’ or ‘play a match with new hero on your team or enemy team’ is still ok. And it helps people party with another who is good at new hero to complete their mission.
Asking player to win/score in a game.
As I state earlier, I main support, but you require me to kills 15 people in a match? LMAO, so I basicly have to troll that match just to complete the mission? Or the only other choice I have is sticking to bot match? Besides, winning is based on my skills and luck as well, so why forcing us to win?
**What will work: ** propose alternative objectives that no matter we win or lose, we can still finish it. That will make the game more relaxing.
I am sleepy so I just type the main points.
You guys can read it more in here: https://nexus.leagueoflegends.com/en-us/2017/10/dev-missions-update/