Shin’s C Details and Real Numbers

Vainglory 4.11 Shin’s C Details and Real Numbers

Shin’s C does more damage (in total) when not empowered than empowered.
Differently from the 750/850/950 total damage stated in-game, his regular C consist of 5 hits of 150/250/350 damage (level 1-3) +100% cp rate each , while his empowered C of a single hit of 1200+120% cp damage just as stated in-game.

This mean that his total C damage at level 3 is equivalent to a ridiculous 1750 CP damage + 500% CP rate, if you hit someone 5 times.
Of course, it out damages his empowered C by a lot.

In the video below, you can see Shin’s non-empowered C doing 452 per hit.

Let’s do some math!

As you can see in the video, he has 130 (shatterglass)+ 30 (clockwork)+ 50 (broken myth)+ 80 (spellfire)+ 60 (CP Infusion) crystal power from items, total 350.
Shin’s C has a 100% cp rate, so his damage is increased by… exactly 350 :stuck_out_tongue:

The C skill is at level 3 in the video. Shin’s C base damage is 350 at level 3 per hit, as said above.
350 base damage+350 cp from items=700
Vox has 100 Shield at level 12+Aegis. However, thanks to broken myth 45% shield pierce, we’ll only consider 55 shield.
700/1.55=451.6, rounded to 452 in-game, which is the number you see in the video. Remember that this skill consist of 5 hits, each one of 452 damage.

As usual, we added this to the Bugs and Hidden Stats page.
If you want to learn the math behind Vainglory, read Vainglory’s Math Class

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Awesome investigations.

I think it would make more sense if the default C had a longer channel time and output over a longer period of time, while his empower C could have slightly better damage than it does now (still less than total default). That way there would be a valid trade off between the two.

Hi, guess there is no need for another topic.


So, in the previous update, we said that Shin’s C consist of 5 hits, 150/250/350 (level 1-3) + 100% CP rate per hit. This was higher than the damage stated in-game.

The base damage has now been fixed:

125/150/175 per hit
Which is equivalent to the 625/750/875 stated in-game.

The problem however comes on the CP rate, which is still 100% per hit.
In other words, 500% (considering all 5 hits) CP rate of the non-empowered C vs 120% cp rate of the empowered C

If you have enough crystal, the non-empowered C will still do more damage than the empowered one due to the much higher CP rate

Let’s say you have level 3 C and 260 crystal power

Non-empowered C
Base damage+ 100% CP per hit 175+260=435
435*5 (all five hits)=2175

Empowered C:

You can see it in the video below:

Play the video at 0.5 speed if you want to see the damage done.

As you can see, Vox takes 217 damage per hit from the non-empowered C
175 (base damage)+260 CP (2 shatterglass)=435
Since Vox has 100 shield=435/2=217.5

Since Vox got hit 5 times, the total damage he took was 1087.5
1087.5*2 (because Vox took half damage with 100 shield)=2175, the number we calculated earlier! :stuck_out_tongue:

In the video you can also see the empowered C doing 756 damage. Let’s calculate that too:
1200+312 (120% cp rate, 260 CP)=1512
Since Vox has 100 Shield: 1512/2=756, the number shown in the video.

How much crystal is required for the non-empowered C to hit harder than the empowered one?

Level 1 C= Once you have 73 crystal you do more damage with the non-empowered C
Level 2 C= Once you have 79 crystal you’ll do more damage with the non-empowered C
Level 3 C= Once you have 86 crystal you’ll do more damage with the non-empowered C

You can use the empowered B to root then throw at them the non-empowered (and stronger) C, they won’t be able to dodge it!

As usual we added this to our hidden stats and bugs page

If you want to learn the math behind Vainglory, read Vainglory Math Class

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Such great breakdown and analysis. I’m curios weather his empowered ult will ever see use. It seems like it’s only better if you need to quickly finish a kill, but is not worth setting up for.