It’s just a thread to name all of the problems Vainglory has in its way to become the best MOBA (I mean both gameplay and playerbase number wise) on mobile. This thread I’ll give to everyone to debate and I’ll not voice my opinion here.
- Gameplay balance: Vainglory balance is the best balance by far on mobile MOBAs but it is far from perfect. I’ve watched and analysed how pros, intermediates (me of course) and noobs play and also research the pick, ban and win rate of heroes on vgpro.gg as you can see the balance is not good. OP, high win rate and overpicked heroes such as Gwen (new super cancerous all around sniper), Alpha (though she has been nerfed, she’s still strong AF), Taka (high win rate), Krul (S-tier jungler now) Grumpjaw (just return from the dead and now’s already a destroyer of worlds), etc. don’t get hit that hard by the nerf hammer or they even get buffed but underpowered, low win rate heroes such as Ringo (OG standard issue sniper), SAW (yes my lord is in the low win rate category), Varya (low win rate after the nerf, Lance (lowest win rate worldwide), Joule (even lower than SAW) get hit so hard by the nerf hammer or get buffed but so unimpactful that they don’t even hit the META. And our beloved SEMC don’t do anything about it. The OP keep getting OP-er, the UP keep getting UP-er and don’t even talk about the new heroes. Most of the new heroes are broken AF. This is why some people start leaving the game.
- Toxicity: Yes. The biggest elephant in the room and the essentials of any game. May I modify a quote from YouTuber TheRussianBadger: Vainglory’s community is so non-toxic it might be as well a box of fking crayons. Trollers, feeders, 12yo kids who are always saying “I’m fking ur mom, I’m gonna whoop ur ass”, etc and even the devs do that and they don’t fix any shit? This community is so toxic that it’s unbearable. Other game communities are toxic but they take that toxicity and turn it into memes so hilarious that everyone can bear the toxicity. Vainglory’s community has none of any redeeming qualities to it and it keeps being a toxic pile of garbage and people turn their blind eyes to this? Just smfh.
- Connection (this applies to SEA the most): LLLLLAAAAAGGG hhhhhiiiiitttttsssss SSSSSEEEEEAAAAA sssssooooo hhhhhaaaaarrrrrddddd ttttthhhhhaaaaattttt ttttthhhhheeeee gggggaaaaammmmmeeeee iiiiisssss sssssooooommmmmeeeeetttttiiiiimmmmmeeeeesssss uuuuunnnnnppppplllllaaaaayyyyyaaaaabbbbbllllleeeee (jk it’s enough) and SEMC promised to #FixYourShit but they didn’t. Lag is still a very common thing in SEA and it has cost me many ranked matches. I really hope that they will one day fix this issue completely that the ping is only like 7ms for SEA.
- The start of overmonetization: I know every game must have things that people must pay to get so that the devs have money to make the game. That’s understandable but now lemme see, Talent system, Blueprint system, some system that Smurf’s Evil Megacorp are gonna bring in some patches later, they just make the game borderline ungrindable for free players. I and most of the people here used to be able to grind for skins back in the days of 1. I don’t give a damn to 2.11 but with patch 2.12, the introduction of the Blueprint system makes skin grinding impossible to be done. The drop rate of blueprints is so low that you can’t grind for a skin but when you do get a blueprint, it’s only a Rare blueprint for a hero you don’t own and not even want to play. Just please, return things back to normal like pre 2.12.