I think vg should revamp their elo system.
This is my suggestion.
They should make it like when you win you gain a fixed amount of elo and when you lose you lose that amount of elo too. Besides, they should only make people with that amount of elo only able to match with others with the same elo too.
For example, someone with 25 elo only can match with another one with 25 elo.
Any suggestions to improve this elo system?
(This will totally ruin party ranked lel)
P.s., idk where to put this thread. Mods help pls?
Hrmm, I thought of that problem too. So maybe I should make it a little loose on the requirements of elo? Example: I am currently at 25 elo and my enemies are higher than me (50 elo) but not more than that. Will this work?
Its how most matchmakers work - they initially try and match you within a band of elo then as time in queue passes that band gets wider and wider and wider.