Meta Overview Wiki (3v3) [Under Construction]

[UNDER CONSTRUCTION! This will be the skeleton of the wiki so far and as time goes on more and more content will be added until we have a complete overview. If I miss anything or if you think you can improve up on the wiki, then you’re welcome to help!]


Rules may be added or removed/changed in the future

  • Must have a good reason for editing. No nonsense. WILL LEAD TO A WARNING ON FIRST 2 OFFENSES

  • No memes that mess with the wiki. Memes should be relevant to the topic it follows and cannot take up too much space/become too distracting. MAY BE APPEALED WITH GOOD REASON

  • Must consult with me to place images or update the look of the wiki unless you’re adding a new hero’s icon (Icons must be in alphabetical order and stay uniform. Mistakes will be corrected). Hero icons can be found at vainglory fire by clicking their portrait and copying the image from the guides.

  • When you update an overview, put -YourUsername at the end and make sure the patch in front of the overview is up to date. If it is an edit with mainly additions to the OP, then the same applies, but you must use -End edit (YourUserName) instead where the edit ends. MINOR

  • If you edit an overview that is up to date, unless there is no name listed you must consult with the original editor of the overview. If you do not get a reply within 48 hours, then you are free to edit the overview after consulting with me. WILL LEAD TO A WARNING ON FIRST OFFENSE (Applicable if the edit is major. Original editor’s name stays at the bottom unless it completely changes the overview.)

    • If the original editor refuses to let you edit, you may consult with me if you believe your overview is more accurate or a good addition to the overview overall
  • Make sure you make overviews with good detail. I do not want edits simply saying “X hero is stupid good right now. Way too strong”. MINOR

  • Must consult with me to request a rule addition/change. No one but mods/myself and other specific people will be allowed to edit the rules unless it is correcting grammatical errors.

  • Breaking non-minor rules can and will result in disabling your ability to edit. There will be 0 tolerance unless stated otherwise.


[2.12] Popular Strats:

[2.12] Popular Comps:

Notable Heroes:

  • [2.12] Jungle: Koshka, Tako
  • [2.12] Lane: Vox
  • [2.12] Support:

Similar to 5v5, assassins are tearing up the Halcyon Fold. If both teams end up with Koshka or Tako, then the game is essentially decided on whoever has the most effective jungler. Both Tako and Koshka are extremely oppressive right now. Furthermore, Vox is easily THE best laner in 3v3. His CP path is even more powerful in 3v3 because of the smaller map, allowing for better synergy with his resonance bounces. Vox is just ridiculous currently


[2.12] Notable Items: Aftershock

After shock is most likely the big reason assassins are so oppressive right now. The percent health damage allows it to scale insanely well while having stupid strong burst potential in the early game while being a rather cheap item. Not only does it help Koshka and Tako, but other AA augmenting heroes such as Alpha and Fortress.


Popular Drafts:

From what I have experienced so far Vox is obviously THE most popular ban right now. However, that would be more for red side. Blue side can ban Tako to prevent counter picks, forcing red team to either leave Koshka or Vox available, or both giving each team either one. This is a very simple look at how draft is currently, but the draft very much seems geared towards drafting around Koshka, Vox, or Tako picks.


Hero Overview

Below are primary roles as well as purposes and what they mean

Primary Roles:

  • Laner (Mostly a hero requires gold for items to deal reliable damage for team)
  • Jungler (Mostly a hero require XP for Raw damage in their ability and stats to have reliable toughness for frontline)
  • Captain (Mostly a hero having utility abilities to support and cover their teammate)
  • Flexible (Able to play any role effectively)


  • Tank (Absorbs a great amount of damage. Mostly able to provide peel for squishier team mates)
  • Bruiser/Mage-Bruiser (Can take an alright amount of damage, but deals high sustained damage from close up)
  • Utility (May not be the most combative heroes, but can provide either CC, great vision control, etc. for the team. These abilities must be wisely used since it allows tactical strategies developed and turning the tides.)
  • Initiator (Heroes that tend to start fights)
  • Carry (Ranged heroes that are main damage dealers)
  • Artillery (Very good at taking objectives or can stay way back and still be very useful)
  • Protector (Heroes that heal or provide some sort of defense for allies)
  • Assassin/Ranged-Assassin (Heroes that rely on burst damage or are very maneuverable)
  • Disabler (heroes with lots of CC/hard CC or their CC is reliable)
  • Disengage (heroes with the abilities to dodge ganking, break engagement or helping them and their teammate retreat easily).
  • Wave Cleaner (heroes with AOE abilities to clear the wave/jungle camps quickly. Allows team’s formation to be re synchronized and develop strategy for ganking or pushing)

HERO FORMAT [Role(s)/Purpose/] Text explaining the hero’s current state and effective way to use them. Make sure to have a pros and cons list.

[2.12] image [Laner, Captain/Protector, Carry, Ultility, Disengage, Wave Cleaner]

[2.12] image [Jungler/Bruiser, Tank, Initiator]

[2.12] image [Captain/Protector, Tank, Initiator, Disengage]

[2.12] image [Flexible/Mage-Bruiser, Initiator, Utility, Artillery, Disabler, Disengage]

[2.12] image [Laner/Artillery, Initiator, Carry, Wave Cleaner]

[2.12] image [Laner, Jungler/Bruiser, Initiator, Assassin]

[2.12] image [Captain/Utility, Tank, Disengage]

[2.12] image [Jungler, Laner/Carry, Utility, Initiator, Disabler, Wave Cleaner, Artillery]

[2.12] image [Captain/Tank, Disabler]

[2.12] image [Captain/Utility, Disengage, Wave Cleaner]

[2.12] image [Captain, Jungler/Initiator, Assassin]

[2.12] image [Flexible/Utility, Bruiser & Assassin]

[2.12] image [Captain, Jungler/Protector, Tank, Bruiser, Utility, Initiator, Disabler]

[2.12] image [Jungler, Captain/Bruiser, Utility, Initiator, Tank, Assassin]

[2.12] image [Laner/Ranged-Assassin, Carry, Utility, Initiator, Artillery, Disengage]

[3.0] image [Laner, Jungler/Assassin, Carry, Artillery, Bruiser]

CP Idris is a complete monster in 3v3 as far as I know. His Chakram deals loads of damage and his single target damage with his perk is unbelievable. He has good escape options, great poke, and great damage. Everything you want in a laner. WP Idris can great single target burst and a much better dash than CP. Idris is in a very strong spot right now in 3v3.


  • High damage output
  • Good escape
  • Safe poke


  • Squishy
  • Long CD on dash
  • Can be shut down with CC


[2.12] image [Laner, Jungler/Bruiser, Tank, Carry, Initiator, Artillery , Disengage, Wave Cleaner]

[2.12] image [Laner, Jungler/Ranged-Assassin, Artillery, Carry, Wave Cleaner]

[2.12] image [Jungler/Assassin, Initiator, Mage-Bruiser, Disengage, Wave Cleaner]

[2.12] image [Jungler, Captain/Bruiser, Utility, Disengage, Disabler]

[2.12] image [Flexible/Utility, Tank, Initiator, Disabler, Bruiser, Wave Cleaner]

[2.12] image [Captain, Laner/Utility, Protector, Disabler, Disengage, Artillery]

[2.12] image [Captain, Laner/Protector, Utility, Artillery, Disengage] R.I.P

[2.12] image [Jungler/Initiator, Tank, Bruiser, Wave Cleaner] OZO OZO OZO OZO OZO OZO OZO OZO OZO!!!

Petal A.K.A Patel
[2.12] image [Jungler, Laner/Carry, Mage-Bruiser, Utility-ish, Artillery, Protector] Patel*

[2.12] image [Captain/Tank, Utility, Initiator-ish, Mage-Bruiser, Wave Cleaner, Disabler]

[2.12] image [Jungler/Mage-Bruiser, Utility, Tank, Disaber, Disengage, Wave Cleaner, Artillery]

[2.12] image [Jungler/Assassin, Ultility, Artillery]

[2.12] image [Laner/H-A-R-D Carry, Initiator, Wave Cleaner]

[2.12] image [Jungler, Laner/Bruiser, Utility, Tank-ish, Disengage, Wave Cleaner]

[2.12] image [Laner, FNATIC CAPTAIN!/Carry, Nuker, Mage-Bruiser, Ultility, Initator, Artillery, Disabler, Disenegage, Wave Cleaner]

[2.12] image [SAW GO LANE. SAW PUSH TURRET AND CARRY TEAM. SAW WIN!/ Carry, Initiator, Artillery, SUPER Wave Cleaner]

[2.12] image [Laner/Artillery, Carry, Wave Cleaner, Initiator]

[2.12] image [Laner, Jungler/Carry, Utility, Mage-Bruiser, Initiator, Artillery, Wave Cleaner, Disabler]

Taka A.K.A Tako
[2.12] image [Jungler/Assassin, Initiator, Disengage]

[2.12] image [Laner/Carry, Wave Cleaner]

[2.12] image [Laner/Carry, Artillery, Wave Cleaner]

Users with permission to change rules and formatting: @DIMTI

1 Like

@idmonfish can you pin this post?