Now ever since Vg was released it was and still is an amazing game however it always had a problem with the introduction of touch play mechanics (tapping to move) it always gave new players to the game a hard time as they are not used to it as supposed to joystick control so this thread im making is for both the spring contest and hopefully a new way for Vg to teach new players how to properly play the game.
Minigame for basic mechanics in Vainglory
Now one of the ideas i had was what if SEMC were to make a gamemode which could benefit the player.
An example of this would be a side stepping minigame where players will play a certain amount of rounds where difficulty is increased in every round…this could help them A) Learn and get use to Vg’s Tap mechanics B) Actually help them to last hit properly while using Different Heroes e.g Kinetic , Ringo , Kensei etc
Because as far as i’ve seen new players theyre used to games where gold is given for free even if you dont kill the minions (Mobile legends Aov HE etc) while games give them the easy life vainglory is more of a manual labor game where last hitting is probably the 2nd or 3rd things a player should learn when playing Vg (Since a majority of mobile moba players dont really play mobas from pc where last hitting is always important like LoL) now if you just make it into like a normal gamemode a lot of lazy players would just ignore it.
To make it more interesting for them to learn the mechanics would be to give them rewards for completing the minigame and by rewards i dont mean glory i mean something new that the devs could implement to the game A new Point system that new players could use to exchange for certain goodies like i dunno a 1hour glory boost card? maybe if the player collected like 300points they get a 1hr glory boost card or they can exchange it for glory? just to keep them interested.
Dummies in game
The second thing that i always see in game are the the fact that new players dont generally read the skills of certain heroes or even items properly like when to use them or what items to buy to counter certain heroes (poison shiv counter ozo) so what im proposing is what if SEMC where to create a Dummy Bot for players to use and they have control over those Dummy Bots like they can spawn ally Dummies to test out healing skills like lyra’s A or Shields like Ardans Gauntlet and lorelais Bubble.
Players could use these dummies to test out certain heroes damage on enemies or support uses for allies
like heals and items like blocks and fountain. And if SEMC could be a bit more energized make it so you can Spawn Bots of Heroes in Vg along side spawning the dummies and players could have the option to turn on the bots ai difficulty give it gold for it to build items with increase their levels and auto level skills if they want so players could test out damage on those heroes wether it’d be damage or healing and shielding.
I know people are gonna say “why not just use bot match” problem is players just wanna see how much they can deal with their builds and not waste time farming gold and levels just to see their minions finish the game making it not worth their time.
Making Vg Fire a secondary page like VGG pro
The idea is simple maybe SEMC could make a page in lobby accessible like Vgg pro where they can see builds and skill overdrives of heroes and maybe players could have access to this page on the Dummy Bot Mode for them to test other peoples builds in Vg Fire (make it so its only accessible in the Dummy Gamemode). Also maybe for pc users it can be open as a secondary page…and on Mobile Phones its like a button that sends you to the VgFire page without interupting your connection to the game
Final thought
And yeah these are just a few of the ideas i had in mind now i just wanna say that these ideas are both for Pc and Mobile Phones so…yeah hopefully the devs could read this and maybe add it to their idea pile.