this is just midnight as i imagine him (a swell looking guy in blue top hat and tails) not the actual nighttime ok
Perk: The Eye of Midnight
after moving a certain amount of distance, Midnight’s next basic attack is empowered, becoming ranged and dealing cp damage to enemies. enemies get a short slow and gain the Eye of Midnight debuff
Additionally, Midnight deals cp damage in basic attacks to enemies marked by the eye of midnight
A: A Veiled Blink
Midnight teleports in the chosen direction, slowing and dealing damage to enemies effected by the eye of midnight where he leaves and appears. this does not count as a dash.
overdrive: longer range
B: Moonlit Glare
Midnight creates a pool that deals co damage where it appears and then dot damage. enemies intially hit are slowed. enemies inside cannot basic attack, and enemies who are marked with the eye of midnight are also rooted
Midnight pulls a massive star from the skye, dealing huge cp damage, a dot and marking all enemies hit with the Eye of Midnight. this can target anywhere on the map. additionally reactivating this ability lets Midnight teleport to any where on the map.
(has channeling for the initial activation)
i have always wanted a hero with a mid rnage short cooldown teleport, simply because i enjoy the feeling of teleporting. (cp lyra does not cut it >:^()
Midnight is a midranged mage, able to keep his positioning, or chase and deal large area damage with his abilities or can focus on utilising his perk to deal huge single target damage.
i hope y’all like, i also hope smec makes some sort of teleport hero