Role: Carry, Melee/Ranged
Range-adjusting hero who poisons enemies
Heroic Perk: Venomous scales
If Saluman takes damage from an enemy hero’s basic attacks or abilities, that hero will become poisoned. Poisoned heroes take 11-35 (+20% crystal ratio) damage per second. The poison status ends 4 seconds after the affected hero last dealt damage to Saluman. In addition, Saluman has two forms, pure form and venomous form. Each form has its own separate perk. Saluman begins the game in pure form.
Pure form: Saluman gains +3.5 range and increased damage against poisoned targets.
Venomous form: Basic attacks against poisoned targets deal damage in a 2.8 radius around Saluman.
Weapon Power: 77-163
Attack speed: 100-136.3%
Move speed: 3.2
A Ability: Luring thorns
Saluman shoots out thorns in every direction around him, damaging all enemies hit and taunting them for a short duration. Upon using this ability, Saluman will switch to venomous form, if not already in this form.
Overdrive: Poisoned enemies will deal no damage to Saluman for the duration of the taunt.
Damage: 100/130/160/190/220 - 60% crystal ratio, 40% weapon ratio
Taunt duration: 0.6/0.7/0.8/0.9/1.0
Energy cost: 65/70/75/80/85
B Ability: Intense Hallucinations
Saluman fires a poison dart in the target direction, Damaging the first enemy hero hit. If this enemy is poisoned, they will be feared away from Saluman. After using this ability, Saluman will switch to pure form, if not already in this form.
Damage: 80/100/120/140/180 - 60% weapon ratio
Fear duration: 0.8/0.8/0.8/0.8/1.2
Energy cost: 70/70/70/70/70
Ultimate: Searing poison
Saluman channels his poison, increasing its damage per second and blinding all affected enemies. Blinded enemies have their vision range decreased to 3.0 for the duration of the ability.
Damage increase: 50%/70%/100%
Some pictures of how I imagine his two forms. Venomous form on top, Pure form underneath. The artist is Will Warburton.
That’s it from me today! Although I’ve already done one with Gaius, I wanted to show that there are much more possibilities to form-change heroes than Malene. The idea here is that he’s a 1v1 hero in his ranged form, and his melee form is better at teamfights. As always, please leave feedback, and make it honest!