As a moba lover and player I am very disappointed with the current state of games. Most games are all 5v5 and 3v3 yet no one has decided to go back to the beginning to 4v4. Now I don’t ask for the 4v4 to be 3 lanes like aeon of strife but something like a two lane and jungle between. I feel this would bring a new spin back to MOBA genre. This would also would allow you a median to balance hereos.
5v5 just officially released a month ago, and already you want a new gamemode :1
how many players do you think would play 4v4 over 5v5 and 3v3? remember 5v5 is what drove many people to switch from aov/ml to vg. then think how much this would split the playerbase (which i assume is too smol, but hey i have no data), then how long it would take to make this, so much time spent on this rather than improving what we already have.
Oh yeah, I got that. It’s just that -in my opinion- a lot of things are in dire need of fixing, before SEMC embark on new large scale projects.
Because, let’s face it, so far 5vs5 is not exactly a success story. It could be, with a lot more optimization and polish, but as it stands, there are more bugs than features.
I’d love to see a cool map with a heavier/wider lane requiring two heroes to run it along with a single hero lane and jungle too. That could be very fun!
Just imagine a lane with two sets of minions running down it and the dynamics it could create:
pulling the two minion groups into each other
Pushing one and letting the other stall
Trying to let one hero hyper level that mega-lane but the rest of the team suffers
You could even have three lanes that become two lanes (two converge to make a larger one) in the middle so that when one gets pushed and turret taken, then the lanes split. Or visa versa, they start split but as you get pushed back, it becomes fewer lanes to deal with, consolidating where your team fights are, etc.
As much as I’d love to see a 2 lane map, whether 3v3, 5v5 or even 4v4, @ANGERY is right. It would split the playerbase, which at the moment at least really isn’t big enough. If Vainglory really took off, which I think it will if SEMC market it properly (seriously I could go on for hours about why touchscreen gaming is the future) then maybe. But as of yet, VG just isn’t ready.
They could develop it still for internal balancing purposes even get rid of bugs in it during the process. During that time fix more game issues and when vainglory hits more players from fixing issues release it