So, some of you may remember when I was an active poster back in April/May and wrote a rather long thread discussing the various microtransaction used in Vainglory and why I saw the majority as negatives. I figured, since I recently got back into the game, why not discuss the changes that exist now? I will be taking this in a far more lax direction than the last thread and I’m gonna give SEMC the benefit of the doubt when I can.
First off, the biggest change I noticed is the Sunlight/Battle Pass system. SEMC listened to something mentioned in my thread by another player and combined the two from what I can see, which is all well and good except for one tiny caveat.
They removed almost all the F2P rewards.
So you’ll get a little glory, quite a few opals (good job there, really cool of you to give us a better source of a larger amount of those!), a couple keys and chests from what I’m seeing, maybe a blueprint or two?
I remember the old sunlight system well, three mystery keys and a massive end of season payout based off what you did. Is that gone? I can’t tell since I joined mid season. So for now I’m gonna tentatively say I don’t like this, due to losing a ton of free rewards. Maybe I sound entitled? I don’t know, it was here before and now it’s MIA. For the time being.
Events: These look… pretty sweet honestly. Some decent rewards here. Nothing groundbreaking but they can’t all not be the Ride or Die event. Good on ya.
Quests: These are the same as always. Meh. No hate, no love. But good on ya, free objectives.
Chests/Keys: Oh hey, a free loot box every… 20 games… 30… when the hell was the last time I got a chest and NOT a key?
Blueprints: My opinions are the same as before. This is vastly inferior to the card system that felt like you were making progress and getting a sick reward in the special artwork.
Talents: Okay, this is gonna sound nitpicky but back in the day the “Legendary Talent Coin” thing was a one time purchase and was hyped up, and now it’s just a weekly glory sink? Also, lately in my BR matches it means everyone and their mother has legendary talents while I’m saving glory for new heroes. But at the same time, I’ll be able to get one if I want. So… uh… I don’t have a neutral. works I guess.
Charms: Remember that thing that costed a paltry bit of glory for a 7 day use? Yeah, uh, it’s now gated behind ice entirely. I was wondering why nobody was taunting me anymore. This gets an emphatic
Pings: Really? No. Just no. These should be free rewards available at a like 1/5 or 1/8 rate in free chests you get postgame. Not sold. Sorry, I can draw emojis of a minion on paper in seconds.
Hats: Never seen one but no. This is not a good idea, breaks lore, and just flat out has no place in the game. You get an emphatic and a slap on the wrist for good measure.
New Heroes: This is just a sidebar really but uh, these new heroes seem pretty fun and creative. I’m honestly sad you guys can’t rely on your creativity alone to draw support from the playerbase. Also, new itemization is awesome. Good job there, it really did solve the problems I saw in the item purchase system. Warmail building into a lot of essential items makes a very very big difference for carry and bruiser setups that used to have decide if they wanted to forfeit their late game power spike for a bit of defense. Cheers!
I dunno, is Niv still working the balance team? If so, good job man!
Now, I cannot say the same about the business practices I see. Maybe I’m a cynic. You all can crucify me in the replies. I just feel like Vainglory needs to focus on the things it does right and cut the crap out that it does wrong. Sunlight was good. The Battle Pass was a Battle ASS idea. Cards were good. Blueprints are not. Legendary talents being legitimately rare was nice. Now the color is just a formality. Sorry, still don’t see myself supporting the game unless it does a marketing 180.