I want more defensive items. But more like in other MOBAs where they would have more stats not just def or attack. And I mean mainly aimed towards melee warriors. Not tanks though. I mean Krul, Rona, Glaive, Ozo, Joule etc.
Other think I want is jungler to be a jungler and jungle heroes to be the viable ones in jungle. My first wish can be helpful for that to some extent but it would help warriors mainly. Not for example Taka or other assassins. Anyway what I meant was I want more diverse items similar to things basically any MOBA has and clearly defined meta (personally wish it’s the same as Zekent wanted it to be - top laner (tank) mid and support together, ADC bot and jungling jungler).
That being said, all could be added but I would still not touch the game until QOL was addressed. Just played today after not playing for a while. I was lagging the entirety of my second game, had a glitch with Vox my first game where nothing was bouncing, my game crashed twice, and I was constantly being sucked backwards.
The Vox thing was new but otherwise this game is suffering from well known bugs and connection issues and until it’s fixed, I’ve dropped from a hardcore player to a less than semi-casual scrub.
Less item expansion and more total rework. The way that items work right now is total dogshit. Utility characters can be useful with a Pulseweave and nothing else, while damage characters actually need items to duel. Pulseweave and base damage is so stupid that it’s replaced Bruisers in the meta. Weapon characters are so dependant on BP, but instead of nerfing it, they nerf SM, which was the main counter to tank meta.
Because Husk made it harder to come back against fed carries, instead of nerfing husk, they buffed shutdown gold. This level of incompetence is baffling.
I’m literally talking about balance now reeeee.
For new items, we need good WP items with passive that are effective on bruisers. Real fun gameplay, like uhhhh
I’m gay and I have a knife that makes me invisible
Spellsword Stats (I’m lazy)
Passive - After using an ability, gain a movement speed boost and invisibility for 0.5 seconds. Movespeed scales off WP. The duration is halved for ranged characters, and they do not gain the movement speed boost.
Tension Bow
(New passive) - When completely unseen by the enemy team for 0.5 seconds, your next autoattack will gain a bunch of bonus damage. This bonus damage lasts until used or 5 seconds where you’re visible. (Detects invisible characters and cams kinda)
It’s me shotgun mcgee. Pow pow.
+80 WP
+Flat armour pen
Passive: Gain a stack every time an ability hits an enemy. Single target abilities generate 2 stacks. For each stack, gain 2% ability damage. Max 10 stacks. At max stacks, gain another 10% bonus ability damage. Stacks fall off after a bit.
He doesn’t have more damage than other carries, so his cc is balanced in exchange of not having mobility at all. His traps are, in the end, a worse bright bulwark, and no one complains about BB.
The game is fine for me. Vg need good marketing team imo, so the player base will be increased. I wanna see SEMC putting ads (paper ads or something) specifically in my country. Cuz a lot of people not know Vainglory in my country. Meanwhile, mobile legends gangbang and arena of violet really hyped here (lot of ads and small official tournaments)
The current state of the game is terrible. If I was just introduced to this game, I wouldn’t hold onto it. The player progression is garbage, the collectible/currency count is garbage, the RNG is garbage, and the matchmaking is subpar, to put it kindly.