I understand what you’re saying, but dodging is still a really bad idea. It undermines the matchmaker’s ability to sort people who should lose, and it reinforces attitudes that make upper tiers really toxic.
If someone makes a hero choice that isn’t ideal, then they’ll be at a disadvantage and should risk losing. If you dodge their unskillful choice, you hijack the matchmaker’s ability to properly sort them because of it. You’re also passing along their unskillful choice to the next player, causing more salt in the community (not to mention wasting the time of players trying to get a game in).
There’s also no centralized metric for what a dodge-worthy choice actually is. Maybe you only dodge Roam Celestes. But someone else might dodge Ozo, or SAW, or jungle Churnwalker, because they’ve never seen them work. But if dodging as a solo queue defense is allowed because of your personal interpretations of what works, then you’d get very little games being played.