Huh. Some of the heroes on that list do warrant some adjustments.
I think Kestrel, Blackfeather, and Rona can be buffed by upping some numbers without fundamentally breaking them or reworking some things. For these heroes, I’m not entirely familiar with them nor do I like them, so I can’t suggest much for them.
Hmm… Taka I think is flawed like SAW in the sense he is a noob stomper but requires less coordination with teammates to succeed like Fotress, who excels in almost all elos because he flares up a target with his A that’s a clear sign - “Get this guy! Wreck him!”
I have an idea in my head that’ll change some things around, but still retain what he has.
For Taka’s rework, I would:
- Change his Heroic Perk so that it doesn’t need any more iterations and can be set in stone.
This idea is so that he focuses on being a pure crystal power assassin. The perk has always been odd to me and is what I think restricts his balancing greatly. What I think would be good for him and push him as a niche but relevant pick into certain situations is to change his perk to:
“Taka’s abilities that do damage marks his targets ‘Assassin’s Prey’ on his targets. Only one enemy can be marked with this at any given time and this mark last for 3 ~ 5.75s (Level 1 - 12) (+ 0.5s for every 50 Crystal Power Taka gains from items) (Capped at 10s). Targets with ‘Assassin’s Prey’ on them remain revealed to Taka and his allies for the duration and Taka gain’s bonus move speed when he stays within 6 meters of the target.”
Get rid of the strange Ki-stack thing and put more stickiness for him. This way, he can have low cooldowns on his abilities without having to balance them between the old cooldown reduction of his perk and standard cooldown items including Clockwork.
- Change his A’s Overdrive from being zero cost to having extended range.
Of course, this also has to come with proper adjustments to its energy cost and cooldowns to go alongside his new proposed Heroic Perk.
With that in mind, he also needs some adjustments to his energy and energy regen.
- Cap his B’s heal to a percentage of his heal to a certain percentage of his health and also make him heal even when he is visible via Scout Traps, Scount Cams, reveal effects like Celeste’s perk and Silvernail’s B.
Self-explanatory maybe? Cap the health to maybe about 60%/62%/64%/66%/70%.
What I mean by capping is that he can heal as much as he wants, but the heal will not push his health above the capped limit. So if he’s at that health stage or above it, he wouldn’t heal. A bit harsh, yes, but’s a trade-off for all his other changes.
- Break up his ult damage into 3 parts/slashes when hitting a target and remove the bleed.
This way, his damage can be regulated a bit and wouldn’t be too easy to counter with just a Slumbering Husk
That’s all I have for him I suppose.
For Petal, Reim and SAW; they need a whole rework. They are artifacts of an age where mobility was lacking.
Petal needs to find a new identity and mainly just get one pet to reliably do damage.
Reim needs to have more ways to do damage that isn’t telegraphed so obviously while enabling him to survive and dodge poke. I’m honestly surprised he came to be since he came sometime after Skye, who showed that a lack of mobility is a death sentence against carries that can dance around you.
SAW needs to be less one dimensional and cheesy.
Adagio and Lyra need just a slight buff to their heals and a full rework of their B ability.
Adagio’s B is ok, but is at odd with the rest of his kit. Aside from being used as an early game poke tool, it’s just a costly ability that doesn’t give much in return.
Lyra’s B needs the in area snare again. It was what made her so good. Of course some adjustments shoud be made to compensate for such power, such as maybe a smaller radius and not slowing things down.
Lance numbers are fine. But what is holding him back is how difficult and iffy he can be to play at times. In low elo, players are less skilled to aim his shots. At high elo, he doesn’t give as much as some other supports do.
He can be meta, but it has to fall in his favour instead of adjusting him. He’s a victim of an era in VG where others out perform him and provide more assurred utility than he does.