Take an existing hero, and make them a new ability kit

Let’s make a revamp for Grumpjaw, since he is tooooooooo underpowered.

  • A: Global Dash.
  • B: Attack speed changes to 999%
  • Ultimate: imagine myself as Nivmett We have found that spliting out the food you are chewing is impolite and inappropriate so from now on, when he chew the enemy he will make them die forever, not respawn anymore. We know we are super evil but we value the food we eat, right?
3 Likes

Hopefully I’ve got the right idea.
Ringo’s Rework
Heroic Perk - Bounty Hunter
Ringo claims additional gold from killing enemy heroes. This does not affect ambient gold.

A - Tracking Shot
Ringo fires a powerful, single shot on his selected target, slightly outside of his basic attack range. This reveals the target for 5 seconds, and gives the victim Marked. The next basic attack dealt to targets with Marked is a guaranteed critical.

B - Tippler’s Gourd
Ringo slows his movement speed and prevents himself from attacking, by drinking from his gourd. After the short channeling, Ringo gains immediate healing that scales with crystal power. Ringo also gains a buff for a short duration of time. While Ringo has the buff, he has increased energy regeneration and health regeneration, and has slighty slowed movement speed. However, Ringo’s basic attacks richochet once off of targets, or have additional range—depending on if the target is selected within Ringo’s normal basic attack range.

Ultimate - Dragon’s Snare
After channeling for a short duration, Ringo releases a flaming dragon that quickly travels straight to the location chosen. If it hits an enemy hero, they are Snared and will have slower move speed if they move away from Ringo. This debuff lasts for 5 seconds.

5 Likes

Nice. I really like how the B skill is.

The perk may need some more to it tho. Kills/assists must do it. Or else we’ll have salty dingos around who get mad when teammate finishes off enemy.

1 Like

Grace: Roam, Protector

Heroic Perk: "Excommunication"
After obtaining 150 CP or WP Grace’s Abilities (if CP) or Critical Hits (If WP) will silence the enemy hero for 1.2 seconds.

Ability A: “Holy Crusade”

Animation: Instead of shields forming around teammates crossed swords would that glow a holy yellow

Flavor Text: Grace deems her foes heathens and issues the order for a holy crusade to purify the sinners

After Channeling for 3 seconds, nearby friendly heroes gain 5% fortified health and a speed boost for 5-8 (overdriven) seconds
-20 Second Cooldown Across all levels
-Fortified health scales with 2% Bonus Health

Ability B:“Cursed Technique”

Animation: Grace smashes her mace into the ground and a curse is released (The curses visual effect is as wide as Samuel drifting dark)

Flavor Text: Graces smashes her hammer into the Earth awakening the curse sealed inside.

(Grace cannot activate other abilities while this is in use)
-(If WP is higher than CP) Grace curses herself losing draining her health 1% every second , in return gains bonus 1% WP per second .
-(If CP is higher than WP) Grace Sacrifices all of her energy (Must have over 50%) and create a barrier around nearby teammates equal to the energy expended.
-10 Second Cooldown

Ult:“Divine Ascension”

Animation: Picture Alphas Explosion except graces “Spirit” Leaves the body and is floating above it until the 5 seconds pass

Flavor Text:
Grace forcibly ascends herself to the heavens to obtain a portion of the Deities power by overtaxing herself

-Grace is unable to perform any actions until the 5 Seconds are over & slowed for 5 seconds after
-For 5 Seconds nearby allies will regen health (Scales with 5%bonus health)
-Gain 25% Cooldown Speed
-Gain 25% Fortified Health
-100 Second Cooldown

1 Like

thst could be another kit for a hero. yea baptiste scythe is useless