I see what you’re saying, but there’s a reason for that: her chin is relatively small to convey her youth (she is supposed to appear to be around 18-20 years old). I think it might be that her chin looks a little more pointed in the image than it really is because of the lighting creating a lot of shadows on the left side of her face.
why no Legs? Loving that detail in the wings~! and those freckles~! almost photographic~!
I’m just a little conflicted about the colour scheme. There’s clearly more light coming from the right side of the wings, indicated by the white tips and less light from the left side, BUT the face is opposite… you rendered more light from the left and less on the right.
The Body again is different, it’s like the light is coming from straight on top angle. with no difference from left and right.
I find freckles and red hair very attractive, so naturally, Abbey has them.
I’m a portrait photographer (serious hobby for nearly my whole life), so I’m definitely going for photorealism with my 3D images as well.
Yeah, the lighting is kind of off at the moment – I literally dumped my “studio” scene into the file and started rendering. It was meant to be just a test, but I liked the image and thought I’d share it.
One major issue is I forgot to turn off the front light (originating from the view camera). Another is I didn’t render using a photographic camera, so there’s no depth of field.
Here’s my render from last night – I was working on posing, so the image I’ve posted here was created by adding a background in Photoshop after the render was complete. (I was too tired after work to do much else, so the light setup is the default one in the software, and I rendered the scene without a backdrop.)
Portraiture is my favorite kind of photography, and my drawing skills leave much to be desired. I’ve been dabbling with 3D for a few years now, so when I wanted to visualize the characters in my story, rather than search the net for reference images, I decided to create my own.
I don’t know that I have the skills to do that, but I am considering making animated images for the story (think the moving “wizard photographs” in the Harry Potter books). I think that would be fairly amazing, and it’d give me a chance to learn the more advanced parts of Maya (Bifröst, XGen, nCloth, etc.).