i dont think split pushing is right , just all go in for turrets and take most of them
their farm worth nothing compared to the 500 gold kraken used to give and they cant take thier own sentry , so their jungle gold worth nothing , you gain more from taking turrets and you make the game harder for them , even if they ace for that its worth it .
i think the change is good because of a lot of things , like right now stealing kraken worth it
we used to fear stealing kraken because you could die for it and enemy kill it before it touches the turrets and they gain 500 each .
while right now if you steal it , enemy going to waste time killing it for nothing , so taking kraken right now is worth it and dying for taking it is worth it , either you give your team time to comeback by stealing it or you could possible steal it and live which is the best comeback .
so i would say in this 3v3 , if you pushed 2 turrets before kraken , you probably going to win and if you couldnt win you are bad , because with the kraken change just die for the last turrets and the vaincrystal , i lost some games because of my team letting enemy comeback , like right now playing with full party and communication easy win , but if you in soloq and pushing objective until kraken spawn , you could win by watching your team and enemy team and work on pushing while they distracted .