So I just tried out Malene in practice. She has 3 ranged skills one of which is aoe. She has a barrier and a speedboost and an invulnerability much like Idris’ ultimate.
On top of that she gets a wicked attack boost every time she transforms.
So lightform A+B C A B C gives you a barrier 3 ranged attacks and an invulnerability.
But the numbers and effects of those skills dictate weather she is good or not. If her A did half the damage it did now she would be horrible!
If she’s OP it’s not because she has these things, they will probably always be part of her kit. It’s because she has certain stats and numbers that make her strong.
If she was to be hotfixed it wouldn’t remove having 5 skills at level two, that’s how she works. It would simply tone down certain parts of those skills.
Nerf her. Even just by looking at videos she should have already been hotfixed. What kind of numbers and kit design makes it through to be this ludicrous.
From playing a game against and with one at the same time she does need a fix but it will be after you can get her for glory that way they sell more. It is classic strategy for a moba. It really is only small number tweaks to fix like her overdrive A is energy free