VG Community Forums

Malene: Builds and Playstyle Tips



Oh honey, you wish you were me!

Welcome to the forum-built introduction to Malene! If you’re new to Malene and would like an overview, feel free to read through this thread. You’ll find builds, playstyle tips, and other resources below.

If you’d like to contribute, please do! This post is a wiki that forum members can edit. Post your builds and playstyle tips! But don’t make it too detailed. The goal is a quick, easy-to-browse overview for players who are new to this hero. Previous examples are the forum-built guides for Ylva and San Feng.

Official Malene Hero Spotlight:

Other Malene Resources:
Concept Art

Malene Builds

Malevolent Deity - Lane Burst Queen :vgroles_carry_mid: :vgroles_carry:

:vgitem_aftershock: :vgitem_stormcrown: :vgitem_pulseweave: :vgitem_journeyboots:

:vgitem_celestialshroud: :vgitem_shatterglass: :vgitem_spellfire: :vgitem_eveofharvest:

Leverages heroic perk for constant poke damage... (click for details)

A most viable build that I usually play using Malene as her playstyle revolves around her perk of empowerment and constant poke damage. Malene is always about chasing and fleeing and baiting enemies. :vgitem_aftershock: is her first build to sustain herself every time she swaps. True that there is lack of CP damage however with stormcrown in her built making her the best poke mage out there dealing up to 750 constant damage + aftershock damage in late game. 3rd attack build is usually depends on enemies comp, :vgitem_spellfire: for heal comps, :vgitem_shatterglass: to deal huge chunk of abilities damage. So choose your 3rd abilities to counter them wisely. As for defence, yes Malene can be squishy or if you accidentally use your dark B. Celestial Shrouds comes in handy or even when you are in your light form. :vgitem_pulseweave: is to safely engage and disengage depends on the situation.

added by @TadashiN

Pure CP Malene :vgroles_carry_mid: :vgroles_carry:

:vgitem_shatterglass: :vgitem_shatterglass: :vgitem_dragonseye: :vgitem_eveofharvest: :vgitem_journeyboots:

:vgitem_pulseweave: :vgitem_celestialshroud: :vgitem_shatterglass:

Massive damage through CP scaling... (click for details)

Malene too however scales with CP so without aftershock still works on her. Her empowerment do gets stronger the longer you engage in battle with help of dragoneye :vgitem_dragonseye: . Though different from her first build, this build still allows you deal huge raw damage and sustain well enough with eve :vgitem_eveofharvest: .

2nd :vgitem_shatterglass: is situational but I usually build 2nd :vgitem_shatterglass: for higher damage which makes Malene highly threatening to enemies. If you want a safer approach with this build, you can remove 2nd :vgitem_shatterglass: and build in two defence situational items. Not only this build gives high raw damage but also safe defence for you to engage too otherwise you can go purely CP with one defence or none (relying on your dark B) which works if you are quite well used to Malene.

added by @TadashiN


Alternating Malene :vgroles_carry: :vgroles_carry_mid:

:vgitem_alternatingcurrent: :vgitem_dragonseye: :vgitem_stormcrown: :vgitem_pulseweave: :vgitem_journeyboots: (:vgitem_celestialshroud: or :vgitem_brokenmyth:)

Key: Positioning and Continuous Attacks

This build works too, but you have to safely position and continuously attack and every 6 sec with deal a huge poke damage. Dragoneye will increase your damage the longer you engage against enemies heros. However this build doesn’t allow you to flee or chase as you to keep attacking continuously so be mindful if you going down this path.

Captain Malene :vgroles_captain: :vgroles_carry_top:

:vgitem_fountainofrenewal: :vgitem_crucible: :vgitem_wartreads: :vgitem_stormcrown: :vgitem_aftershock:

Key: Team Synergy and Personal Confidence

This build is only RECOMMENDED if you are really good as Malene and your team knows your playstyle as CAPTAIN MALENE. Captain Malene playstyle is different from CP Malene. If you are going down this path as Captain, keep in mind. You can’t offer any protection to your team but yourself as a bait but that doesn’t mean you have to be in frontline all the time. All be in DARK form if you want to bait your enemies so you can escape while your team engage then you join them. Use your abilities especially Dark B to slow and Light A to trap and also abuse your light empowerment as much as you can . Be mindful about your stormcrown too as it can deal tons of damage too but be aware of your team members too.

added by @TadashiN

add more builds here

Malene Playstyle Tips

  • Learn how to engage your enemies by chasing and fleeing. That’s is her main playstyle unless you are going alternating current path
  • Be wary of your DARK B, use it if you are being ganked or when enemies ults is lock on you.
    Eg. Baron, Magnus, Skye, Ringo
  • Never be scared to engage up close because you are stronger the closer you are to the enemies.
    Eg. Dark A deals huge damage + Enpowerment poke + Stormcrown Poke.
added by @TadashiN

Your playstyle tips

added by @ you

add more tips here

San Feng: Builds and Playstyle Tips

Dont mind me…

Imma just summon the biggest Melon player on the fourms to create a guide😤



Woah. So someone already created one. Cool.


wait what??? who?



DONE hehe!

Do read and tell me what you think. and do test them out if you can


Thanks for adding those builds and tips, @TadashiN! I haven’t played Malene in a few patches, so I’m still used to the :vgitem_aftershock: :vgitem_clockwork: build, instead of :vgitem_aftershock: :vgitem_stormcrown:. I’ll give it a try!

Question: are you starting with a Banner, or are you rushing :vgitem_aftershock: completely?


I tried the build before but my jungler in 3v3 picked YLVA so I ended up with a jungler not dealing damage , they playing wp YLVA and not using her combo , so the guy was typing in the chat to me about the build and how I was dealing zero damage , he thought he was dealing damage while I was the one dealing damage , but from the build it looks like no damage , so I think it’s a good build but not enough to carry a game , like I couldn’t do anything with that YLVA not doing anything , so I guess the burst damage safer for Malene without the stormcrown .


Two crystal bits, then tier 1 boots and banner. I won’t say rushing but I build :vgitem_aftershock: first. Then save up for :vgitem_stormcrown: