I have written the most popular and highest rated lyra in VG Fire so I am going to give my 2 cents in this discussion.
Roam Lyra should build SC if you are going soloq. The lane pressure that you put on to the enemy will be intensified with the fast wave clear and strong poke in the early game.
Carry Lyra there ARE actually not 1 but 2 viable builds for her(not including WP Lyra)
Attack Speed based
This we alll know.
Alternating Current, Dragon’s Eye, Broken Myth, EOH/Spellfire/Metal Jacket, Aegis and Journey boots.
That is how she is classically played since her release as AC carry reliant on her basic attacks.
Don’t think I am trolling. I am seeing more and more pros using this in their rank 5v5 history(IraqiZorro for example) really weird build that I never thought is possible to work out but it did(I tried it in rank 5v5 and it was insane).
Shatterglass/Spellfire Clockwork Spellfire /Broken Myth Broken Myth Defense and Halcyon Chargers.
The main idea on how this is played is to spam your sigil in the late game. It has a 6 second cooldown and can be reduced everytime an enemy passes through your bulwark and has a hit range bigger than Celeste’s supernova. It’s high base damage with decent crystal ratio of 120% make this possible to spam and it can do 1500+ damage to enemies in total when group together(I hit it with 3 enemies once and it did 497 damage to EACH enemy and it wasn’t even the late game). Her basic attacks will be slow howveer and its main purpose will be to do damage when her sigil is on cooldown and to finish a fleeing enemy with her 7.1 range.
It works people.
The main idea