It's barely a week since update 3.10, but what do you think of the heroes right now?

People are unhappy he doesn’t need to AA before he can root. I do think the ability makes more sense this way. Otherwise it’s literally useless unless you had AAed someone. But on the other hand it was a hero mechanic that increased his skill floor and cap heavily. It also made the difference between good and great Reims. For example his best burst was rush, AA, A or ult if off CD then B so they can’t escape. If you use your root before winter spire they won’t get hit by the explosion. If he uses A or ult before rooting there’s a chance it would miss if the opponent uses boots or dash. So it made for good mind games and nice mechanical skill requirement.

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One would imagine that not having a consistent way to keep up with a target once getting onto them, considering the past changes to Frostburn, would also be part of the issue. I never had the chance to try it so, while a logical assumption, that’s all it is.

To be honest I never had problems catching up to enemies in recent patches. Problem is when they just outdamage you or most importantly… That damn Lance that just won’t stop CCing you lol. No but seriously t3 boots are so good.

Here’s my list. I’m using the same key as you for reference.

da list

Sees only Ozo. Claps while cheering “Ozo! Ozo! Ozo!”.

Now, if only he can get a Legendary skin that wows us.

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I don’t about you guys, but I seem to have encountered the Goop bug that I heard going around.

It seems that casting it on a structure causes it to be placed off the location one presses. It’s consistent, and I’ve only managed to get one Goop under a turret by chance.

While Skaarf got a range buff, I feel this overall nerfs his objective taking power cause the6 now only damaged by his A and C + basic attacks.

Br is unplayable now I played 7 games only won 2-3

Okay so I read all this and there’s a lot of positives and negatuves for this patch, in which case I have an honest question for anyone -

Aside from two VGCOD, I haven’t played in nearly a month and haven’t yet downloaded the update. Is this patch worth giving it a go ? I’m a roam main, with a lot of Vox, if that helps at all

From my standpoint, this patch has been fine – but note that I play mostly ARAL with the occasional 3v3 thrown in from time to time. Vox is still meta, so no worries there. I’m in the lower/mid tiers, so I end up playing support a lot (with two laners not infrequently :man_facepalming:), and my two go-tos (Cath and Lorelai) are doing just fine in this patch.

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If you are a 3v3 player playing it again is a waste of time, otherwise yes, specially for 5v5. The roam meta hasn’t changed at all. Vox is always meta.

I like what you’re thinking @Orikson

Honestly the game is not that much different. As a captain, it’s unchanged.

Really, the biggest changes I see now are that jungle income is no longer shared, and almost all junglers should purchase Stormguard Banner as their first item now.

Believe it or not, they really did killed off duo top. Therefore there hasnt been alot of utility tops being played which led to carries being back into the lane. But ive still been seeing utility jungle still. :taka: :koshkaeyeroll:

Btw, will we discuss the new “buy all new offer” that cost a whooping 120$? The money for 2 full AAA games not on sale for 1 hero unlock (that will be free in a week), 4 skins (one of them recolor), one pings pack, 2 emoji icons. This for 120$, seriously? I wonder if some poor kid tricked itself thinking it’s a good value…

It’s $100 here in the US, but I totally agree with your point – it’s obviously aimed at whales and kids with well-to-do parents. I wonder how many of those offers they actually sell …

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I guess in Europe it’s 100 euro then as it’s 200 leva and that’s 120$ current exchange value and around 100€. Dunno, but it’s insultingly overpriced tbh… not cool to even look at such an “offer”. :sweat_smile:

I am really enjoying this patch. Limited play time in 5v5 but outside lanes feel like 1v1 match-ups. Top is no longer dumpstered. Jungle has purpose besides being a second support. Seeing junglers 1v1 to contest farm is great. I want Bruisers to come back. I have not seen a single Rona, Alpha, Kensei, or Krul.

The Reim change makes him a nice counter to the assassin jungle meta.

Hehehehe, wait a little bit more. Camping bot is still the best strategy, though not the most fun one. As XenoTek said, wait until pros start playing it seriously, right now they are just testing the heroes, and you will see the meta going back to double bot because it’s simply the best strategy and VG players seem unable to scape from it.

You’re bulgarian?
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I’m one of those who are unhappy that Reim can root without first putting his chill on targets. It lowers his skill cap, but it also means a lot of heroes are just useless if he’s close enough to reach them with Journey Boots.

Reim has long had one of the best kits for getting close to an enemy and staying close, and after his run speed was boosted, there was nothing mechanically keeping him from being the stickiest hero in the game. The only reason Reim had problems catching people is that standing next to Reim is stupid and you will die.

He essentially has a permenant debuff named “Standing near me is stupid and you will die” which causes all enemies to move to a range of 6 or more from him.

Getting caught in melee with Reim is an unwinnable situation for almost every hero in the game, so he’s one of the heroes that everyone avoids. You don’t risk even being close enough for him to activate boots and get you, you just stay away from him. He’s pretty weak if no one gets close enough for him to build fortified health, so players don’t risk getting close to him.

The old way worked because it gave enemies a moment to react and get out of the way of the root; the new way doesn’t.

If his B isn’t going to require setup anymore, then Reim needs som gaps in his CC that players can use to escape. Or he needs his kit redesigned so that “escape” and “die” aren’t the only two choices.

His kit is really a bad concept, since the counterplay to him is to kite him. That will inevitably be frustrating for the Reim player (if he can be kited) or frustrating for everyone else (if he can’t be kited).

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