Right now it compete with games that have a tons more players, are more popular, have millions and millions of players investing time and money to progress (making it harder to switch and drop the game). Also they are a lot more mobile friendly in the meaning of fast matches, fast quotes, fast action packet gameplay, lot of heroes (albeit not original ones) and the joystick control lets you play even in the bad without a problem… gl with that in VG, I barely can make it to the mid of the screen and I have s7e, imagine a longer device (got long fingers, so that’s not the problem).
My point is while VG is far superior in depth and GFX, the 5vs5 should have been released LONG time ago. On another side right now the matchmaker finding match for you is the time most spend on the game at given moment.
While we all love serious MOBA on mobile, the big number of players is searching for not so serious and fast paced simplified experience on the go… and leave the serious MOBA exp for the PC at home. Tencent is actually smart in a way as they can clearly give more serious approach, but gives what the majority demands for their phones.
This all is more of a discussion about the situation, I don’t want to take something away from VG as I am sure that I wouldn’t play MOBA on my phones if it wasn’t that particular game. Also from my brief exp with AOV… the 5vs5 in VG is levels above in all the ways possible, but that doesn’t mean I can’t see why AOV is more popular and the VG player base didn’t boomed at all…