Welcome to the Vainglory Spotlight, Today we will be looking at Decesio, a rotting necromancer harvesting corpses to revive his beloved wife.
Once a magician whose wife tragically died from a cursed sword wound, Decesio offered his soul to the Nether in exchange for unholy magic to wrench his love back into the living world.
However, the ritual that Decesio attempted to perform horrifically rebounded upon him and ended up dragging him into the darkest depths of the Nether instead.
There, Decesio’s humanity was stripped away until only his desire to reunite with his wife remained. With this singular resolve, he left the Nether now mutated into a horrific decomposing caster.
Decesio now wanders the world, spreading further misery and anguish in his maddening endeavor to resurrect his beloved, unaware that there is no way to revive his wife.
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However, nothing will stand before him, even if he has to violate the sacred balance between the living and the dead
On the Rise, Decesio is a mid-range mage who creates horrific undead hordes out of the corpses of his unfortunate victims. On his own, Decesio lacks any meaningful way of fighting back, but once he raises the dead, he can quickly overwhelm even the most tenacious of heroes.
On this day, the Dead shall dance with the Living.
HEROIC PERK: Necrotic Grimoire
Curse of the Forsaken: Decesio cannot be HEALED by allied heroes or item lifesteal. Enemy heroes can target Morbius with their HEALS in order to deal 60% of the healing strength as TRUE DAMAGE to him.
- Decesio is also immune to SLEEP, FEAR, and MORTAL WOUNDS.
Body as Collateral: Decesio has no energy bar, instead his abilities cost a certain percentage of his current health. Purchasing energy items will instead grant him 100% of BONUS energy regeneration as a percentage of CRYSTAL LIFE STEAL up to a cap of 20.
- Decesio also gains 40% of his bonus crystal power as bonus health.
BASE STATS (Level 1-12)
Health: 650-2691
Energy: 0Armor: 25-85
Shield: 20-70Weapon: 15-113
ATK Speed: 100%-136.6%Range: 6
Movespeed: 3.4
FIRST ABILITY: Grave Calling
Decesio generates miasma at the target location, dealing a burst of crystal damage and MARKING all enemies within a 2-meter radius for 4 seconds, with the MARK’s duration refreshed by subsequent ability damage Decesio deals. If this ability damages at least 1 enemy, Decesio will summon a Zombie in the target location (up to a maximum of 3).
Zombies gain the effects of Curse of the Forsaken
Zombies deal crystal damage to their attack targets and will automatically move towards and attack the closest enemy.
Zombies prioritize enemies that Decesio basic attacks and will LUNGE at enemy heroes with their FIRST attack.
Zombies will instantly expire if Decesio is killed. Zombies last 10 seconds before decomposing when out of combat.
Overdrive: Distance of Zombie’s LUNGE increases.
Cooldown: 7s/6.5s/6s/5.5s/5s
Health Cost: 5%/5%/5%/5%/5%
Damage: 20/60/100/140/180 CP Ratio: 80%
Range: 8/8/8/8/10
Zombie Health: 475/525/675/725/875 CP Ratio: 95%
Zombie Damage: 42/64/86/108/130 CP Ratio: 40%
SECOND ABILITY: Flesh In My Image:
Decesio summons an undead Lich at the target location after a 0.5-second channel. The Lich attacks in place of Decesio’s basic attacks; dealing crystal damage and applying ABILITY effects with every ranged attack.
- Every enemy that dies near a Lich will reanimate as a Zombie (If Grave Calling is already learned)
Liches will expire if Decesio moves 8 meters away from them or if Decesio dies.
Cooldown: 11s/10s/9s/8s/7s
Health Cost: 9%/11%/13%/15%/17%
Lich Health: 250/375/485/560/620 CP Ratio: 40%
Lich Damage: 70/100/130/190/210 CP Ratio: 130%
Lich Attack Range: 5.4/5.6/5.8/6.2/6.4
ULTIMATE: Procession of the Damned
Procession of the Damned is a TOGGLED ability that can be turned on and off. The ability continuously drains Decesio’s health when TOGGLED on.
Decesio surrounds himself with an 8-meter radius circle of MIASMA that deals continuous crystal damage to enemy heroes caught inside while afflicting them with UNIT COLLISION; preventing them from phasing through allied heroes and minions.
Zombies and Liches who expire while inside the miasma RESURRECT after 1.5 seconds.
All Zombies and Liches inside the circle gain access to special abilities which can be used by selecting the particular Zombie or Lich. Each ability of each particular Undead has their own individual cooldown that does NOT SCALE with Decesio’s cooldown reduction.
Zombie Ability:
Vomit: The selected Zombie vomits on a targeted enemy slowing them by 35% for 2 seconds and melting their shields by 2% each second. The slow does not stack from subsequent Vomit casts from multiple Zombies on the same target.
Lich Abilities:
Festering Desire: The Lich creates a cesspool filled with decomposing hands that lasts for 4 seconds which SNARES enemies inside it. The slow and snare does not stack from subsequent casts on the same area.
Upon learning this ULTIMATE, all Zombies and Liches CANNOT be MARKED by enemy heroes.
Health Cost per second: 3%/3%/3%
Damage per Sec: 190/230/310 CP Ratio: 40%
Duration: 6s/8s/10s
Zombie ability cooldown: 9s/7s/6s
Lich ability cooldowns: 13s/11s/9s