Alpha is a sustain monster we all know that.
She has great damage stickiness and lifesteal.
She ia very powerful this patch and that doesn’t bother me.
What does bother me is her gap closing range.
I just got smashed by an alpha who zoned me out of every fight by a screen width. Once she connects disconnecting is nigh impossible. She has the longest gap closer in the game her A which is rather easy to hit even though it is a gap closer skillshot.
As a squishy carry there is no escaping her. Not even with 2 reflex blocks and JB can you fight safely in a teamfight she can just jump on you from the other side of the screen.
Should her A range/cd be nerfed? Right now she seems to have no downsides and is the tankiest hero in the game.
In draft there aren’t enough bans. Too many broken heroes too many instant win hard counters imo.
She is too sticky and kiting her is a bit difficult if you are not vox or Skye. Her A has greater range than Celestes A which lets her dive easily unless bodyblocked. Other sustain bruisers/tanks like krul, reim and Rona can be kited more easily than alpha. The only sustain hero more sticky than alpha is ozo whose kit is full of gap closers but he is not as tanky as alpha
This thread has also made me realize that for the heroes who offer displacement abilities, only really Lance is meta/offers displacement of value to deal with Alpha. Think about it, Lyra’s teleport isn’t really a reliable displacement, Ozo ult 'works" but it’s Ozo, Glaive is outclassed right now and I haven’t seen many Grumpjaws using his Stuffed to help allies with peel.
I wouldn’t mind seeing a displacement assassin or bruiser brought into the game as a counter to heavy dive. I think it would solve a lot of the OP Kosh, Krul, Alpha, BF stuff without having to nerf all of them.